Meet the team

We've worked at the biggest studios and have decades of AAA game-building experience. We know how best to unlock AI that your developers can benefit from today.

Shaun Laker headshot

Shaun Laker

Chief Executive Officer

23+ years leading AAA production at EA, Microsoft, and more. Shaun shipped SSX, Skate, Plants vs Zombies, Gears of War, and Apex Legends. A veteran of high-pressure launches, Shaun drives vision, strategy, and industry partnerships for Game Guardians.

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Charlie Roman

Chief Technology Officer

15+ years building and scaling engineering teams at Riot Games, Respawn, Player First, and Warner Bros. Charlie has led engine rebuilds, cross-platform launches, and live services for leading AAA titles. At GG, he leads technology and product execution.

Aske Graversen headshot

Aske Graversen

Head of Platform Engineering

14+ years systems builder and automation specialist, experienced in services, infrastructure, and tooling across Ubisoft and EA. Aske brings an academic edge and industry pragmatism, focused on making the GG engine robust and secure.


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